Build my jam game for me?

  • #1, by GhostlygurustudiosSaturday, 18. April 2015, 01:05 9 years ago
    I bought a license but it's gonna be a couple days till it comes and the jam is over in two hours! Would someone be willing to build my game for me and send me the exe's? I know it sounds sketchy maybe or wrong.. But I am just waiting on my license!!!

    Newbie

    21 Posts


  • #2, by GhostlygurustudiosSaturday, 18. April 2015, 01:25 9 years ago
    I am totally crying right now.. Send me an email if it makes you feel less guilty even tho you shouldn't feel guilty.. Ghostlygurustudios@gmail.com

    Newbie

    21 Posts

  • #3, by SimonSSaturday, 18. April 2015, 09:56 9 years ago
    I fear it's a bit late now, but you can add a config.ini with
    FILE = your_ved.ved
    with your ved, so you don't need to build your ved, just copy visplayer.exe and the dlls and your ved and files.

    Thread Captain

    1580 Posts

  • #4, by afrlmeSaturday, 18. April 2015, 13:17 9 years ago
    Oh dear. You should have posted much earlier on. Most members on here are in European timezones.

    The title of your thread amused me some. It makes it sound like you are asking for someone else to develop a game for you, so you can send it off to a competition & claim credit for it. grin

    Imperator

    7278 Posts

  • #5, by GhostlygurustudiosSaturday, 18. April 2015, 14:09 9 years ago
    haha i didnt think of it that way.. oopsies! now i just cant seem to manage to build for mac.. but i can for windows and ios.. but.. what about mac?

    Newbie

    21 Posts

  • #6, by afrlmeSaturday, 18. April 2015, 14:47 9 years ago
    Different export / build methods are mentioned here: http://wiki.visionaire-tracker.net/wiki/Player_FAQ

    Have you got your license now?

    Imperator

    7278 Posts

  • #7, by GhostlygurustudiosSaturday, 18. April 2015, 15:01 9 years ago
    I do sorry should probably mention this and set this as resolved now.. =P thanks for everything! I followed the faq.. and downloaded each.. but still didnt seem to change anything. oh weird now the mac downloadable seems different.. than what i downloaded before..WORKS! YAY!

    Still a little confused what files id include for the mac version tho.. since it builds a vis.. a .zip.. what do i need to include when uploading somewhere... all the .dll's and stuff like the windows version...? if i even did that right..

    Newbie

    21 Posts

  • #8, by afrlmeSaturday, 18. April 2015, 15:43 9 years ago
    I'm not savvy on mac or linux (currently).

    I don't think it's a zip file it builds. I believe it's an .app file, which should be readable by mac machines. Then again I couldn't say for sure as I don't currently have a mac for testing on.

    Imperator

    7278 Posts

  • #9, by GhostlygurustudiosSaturday, 18. April 2015, 23:29 9 years ago
    Ive managed to build for mac and linux.. and the game works.. only problem is no text displays on linux.. and i sorta assume on mac as well

    Newbie

    21 Posts

  • #10, by afrlmeSaturday, 18. April 2015, 23:50 9 years ago
    Yeah I think there was some issues with linux mentioned on here. Mac is pretty buggy at the minute as well, although a lot of the mac bugs have been fixed for the next release. I can't say about the linux issues though.

    Imperator

    7278 Posts