I've completed a demo version of my game and while trying to run 'Build Game' I've run into a couple of issues. If anyone could help with my questions I'd be grateful.
When I run 'build game' (mac version) I'm not entriley sure what difference the 'export sounds/scenes/character seperate' options make, except that when I use them various things don't work - like the first scene starts with no music and is panned to the wrong area.
(Running the game in the editor works absolutely fine by the way).
Also, the build seems to be really picky about whether it wants to play the intro video or not depending on which of these options I choose.
I've built the game several times without selecting any of these 'export seperate' options, but I've noticed that a lot of my background artwork seems to be old versions from months ago before I updated various details in them - has Visionaire somehow cached a previous version of the jpegs I used for the backgrounds and is using these, despite the fact I've updated them in the editor?
I managed to fix the background issue on one scene by going into the editor, deleting the background, and then re-assigning it. Will I have to do this for all the artwork that I've updated at somepoint?
All help appreciated,