1. you are talking about basic A.I & collision detection, similar to what Revolution Soft. did in Lure of the Temptress when characters came into contact with each other & either greeted one another, or one of the characters would side step out of the way?
Yes. But collision detection is much more than I want, I only want to have similar "ways" the characters walks undisturbed - like a 19th century paper theatre with stacks of sceneries. Collision detection would be very great, but it's for Visionaire 6.0, I think... ;-)
2. Unfortunately you can't update the character center of the robot. You could however create different heights of the robot in the same animation & control the frames very easily with lua script.
That's what I hope for. Having f.e. three animations with different midpoints and change them
or the position via LUA.
Now I use an action "change outfit", but I need EVERY animation in EVERY angle, that's a lot of memory... Because the robot follows the main character I need this three animations for EVERY stage (every scene needs a new robot). That's why I stopped this idea...
Machtnix