This thread is a few years old. Some details may refer to an earlier version of Visionaire Studio. Current tutorials
The free version covers up to 25 scenes per project. For more scenes and to sell your game, you need a license. Forum readers get the Indie Bundle 15 % off with the code FORUM15: €84.15 instead of €99, valid until 31 Dec 2026.Black Friday: the Indie Bundle is 30 % off until 1 Dec 2026, €69.30 instead of €99. The code BLACKFRIDAY is already applied.
Get 15 % off Try it for freeWhat happens when you start your game the first time and save right away? Does a "at the beginning of the scene" trigger on normal game start or only in loading the saved file?
Besides the at begin of scene action is also useful for triggering looping action blocks. I use them often to trigger called by other actions that I've set to loop with the jump to x action part. I use them for dynamically controlling the lighting, opacity, positions & so on of various things in each scene.
a save game should be a freeze, not a global reload of all variables and conditions.
This thread is closed because nobody has replied for more than a year. Feel free to ask your question in a new thread.
New threadDeponia, The Whispered World and more than 160 other games were made with Visionaire Studio. The free version covers up to 25 scenes. For more scenes there is Visionaire Studio PRO from €75, and to sell your game the Indie Bundle for €99.
Until December 1: the Indie Bundle is 30% off with the code BLACKFRIDAY, €69.30 instead of €99.