This thread is a few years old. Some details may refer to an earlier version of Visionaire Studio. Current tutorials
Create point and click adventures without coding. The free version covers up to 25 scenes per project. For more scenes or to earn money with your game, you need a license.
See the Indie Bundle Try it for freelocal anim = getObject("ActiveAnimations[item_name]") -- replace item_name with general item name
anim:setValue(VAnimationFirstFrame, 1) -- replace 1 with first frame of animation chunk + 1
anim:setValue(VAnimationLastFrame, 4) -- replace 4 with current frame number + 1
game:getLink(VGameCurrentObject) -- returns the object currently underneath the cursor or returns empty.
local obj = game:getLink(VGameCurrentObject)
if not obj:isEmpty() then -- if object is not empty
print("the current object is " .. obj:getName())
end