This thread is a few years old. Some details may refer to an earlier version of Visionaire Studio. Current tutorials
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Get 15 % off Try it for freeHey juansirling,first of all: which config script do you use ?How do you turn off the game sounds (and music)? Just turning down the volumes of each possible channel (music, sounds, speech, movie or even only global)?
setVolume(eMusicVolume, Values["my_music_volume_value_name"].Int)
setVolume(eSoundVolume, Values["my_sound_volume_value_name"].Int)vol_music = getVolume(eMusicVolume)
vol_sound = getVolume(eSoundVolume)
vol_speech = getVolume(eSpeechVolume)
vol_movie = getVolume(eMovieVolume)
vol_global = getVolume(eGlobalVolume)setVolume(eMusicVolume, vol_music)
setVolume(eSoundVolume, vol_sound)
setVolume(eSpeechVolume, vol_speech)
setVolume(eMovieVolume, vol_movie)
setVolume(eGlobalVolume, vol_global)Aye, global volume is the master volume channel. Think about a stereo system where you can tweak the bass, treble & volume. The volume knob obviously turns down the volume of the stereo system whereas the bass & treble knobs only affect the bass & treble amount that is pumping out of your speakers.I understand now better the idea with your explanation. Sometimes I'm a bit ¿clueless?...
I wanted to use a mixer as a reference, but I don't know if you have any experience with music production or DJing. Nearly everyone owns or has owned a stereo/hi-fi system at one time or another though.
This thread is closed because nobody has replied for more than a year. Feel free to ask your question in a new thread.
New threadDeponia, The Whispered World and more than 160 other games were made with Visionaire Studio. The free version covers up to 25 scenes. For more scenes there is Visionaire Studio PRO from €75, and to sell your game the Indie Bundle for €99.
Until December 1: the Indie Bundle is 30% off with the code BLACKFRIDAY, €69.30 instead of €99.