An apparently primitive society tries to build a rocket powered by glue and tape. A satire in collage style.
The community in this game is simply called the Majority of People, and together they try to build a space rocket fuelled by glue and tape. The journey leads from the chaos of the past through a twisted faux democracy in the present into the emptiness of outer space. Along the way there are colourful characters, puzzles and moral decisions with potentially disastrous consequences. Joe Richardson uses a traditional verb interface and a distinctive collage art style. The satirical adventure was released in 2016 for Windows, in English only, and was made with Visionaire Studio.
The Preposterous Awesomeness of Everything was made with Visionaire Studio, the engine for point and click adventures without programming skills. You can publish your own game commercially too, with the right Visionaire license.