Oh dear... there appears to be some crazy hillbilly with a mullet running around loose, in a pair of filthy underpants!
Image 2 > attention to detail note: I believe you have added some semi-transparent triangle image into the scene which is supposed to represent the light coming from the light-bulb when it is turned on.
1. I would suggest adding some feather to the edges to make it less sharp.
2. I recommend using scene > object visibility action part or my workflow function for setting opacity with easing & delay for hiding/showing the layer dynamically.
Check out
this tutorial I wrote about image based dynamic lighting. Hope it helps.
& continue on continuing to have fun while developing your game!