I totally agree with the main idea of this thread about the lack of documentation. I'm sure you now know that I am a regular user of Visionaire and that I like the soft, but I really had a hard time at the beginning to find how to start and what to do. I think I more or less complained too about the lack of documentation (I was just... lost!)
Contrary to what you may think, it is quite difficult to start working concretely with your engine. There are menus and tabs everywhere, a lot of subtleties, few help with the LUA scripts and their possibilities. It is starting to get better with the new wiki (which will be very good, in my opinion), but what is really missing is something to clarify the steps. A good official tutorial - and not only videos (I'm an old-school worker and don't like learning with videos, I prefer text!).
The fact that Daedalic used VS doesn't make it easier - on the contrary I think it shows that it can be a professional tool, which means a lot of things to discover and learn! How can you learn if you don't have a manual or a teacher? It's like at school.
What I mean is that you should definetely add a big red button on the site, call it "start here", and explain what we should do with the soft and how. The GlenFX tutorial could be a good starting point if updated correctly. Something similar should definetely be added in the wiki and be VERY easy to find!
I have been starting creating games with Adventure Maker. The soft is quite old now, but in my opinion it is a very good reference for what you could do.
This is their documentation :
http://www.adventuremaker.com/help/contents.htmPlease have a close look.
It's very well detailed, with a series of questions/answers, from beginner level to advanced level. Of course they probably didn't build this in one year, but it is something you should keep as an example.
The following page was particularly userful and easy to use:
http://www.adventuremaker.com/help/vbscript_reference.htmI was hoping for something similar to use LUA in Visionaire... You shouldn't expect indie devs and amateurs to learn LUA by themselves, in fact. They usually don't have the time or the money (well, that is true if you really want VS to be easy of use, so it's up to you to define exactly your goal and target audience...)
A very good process to build your help file is to take benefit of your community. Everytime someone asks a question, it's because they didn't find the answer by themselves. So you should automatically copy/paste the question and your answer in the wiki, even if you think it's silly - which hasn't always been done imho. You shouldn't expect your users to help building the wiki, because they pay to use your services, but you should not hesitate to copy/paste their activity. This is the best and only way to build a complete wiki that will answer everyone's need. There has been a lot of questions and answers posted in the past in the VS forums that I find useful.
I know it's a lot of work. I personally don't ask this to be done in the next few months, and I will probably not need it anymore soon. I'm just slipping these ideas to help future users.
There are several indie developers who used to work with different engines, who were interested in learning Visionaire after I talked to them about it, but they quickly gave up because "they didn't like the soft". And after asking why, it was obvious that:
1 - they didn't know where to start! (a lack of a good tutorial was the first reason)
2 - they didn't like the system of licences and price of the pro version
3 - they didn't like the site, which shows a lot of errors (specifically when visiting
http://www.visionaire-studio.net without being logged in! You should definetely fix this!)
A team (professional or not) who wants to develop a business has to take its users by the hand and explain them what they should do, step by step. The soft can be excellent, if it's too obscure to be understood, it won't become popular.
Well sorry for the long message, I just hope you understand what I mean and don't take it bad. It's my feedback after using VS for more than a year. Maybe it was not the best place for it, but when I read this thread I thought I had to tell you. Hope it helps!