I'm looking into background music in my game and am using the 'continue music from previous scene' checkbox. This works fine if I go in one direction, but when I encounter a scene with new background music and go back the same path as I came, all the scenes with the 'continue music from previous scene' now play the other background music. This is ofcourse to be expected since it keeps playing the last triggered music but I would like it to start playing the other background music when crossing the border. What is the best way to do this? Can I do it in editor? or does it need to be done with LUA?