VS3: How can I have an item pre-included in the inventory?

  • #1, by ektelionThursday, 29. May 2014, 20:37 6 years ago
    Hi all!

    Well, pretty much what it says on the title. I've made my first scene and character and I want him to have a specific item as soon as the game starts, e.g. like Guybrush had all these riches in the beginning of Monkey Island 2. Sorry if it's a silly question, but I've searched everywhere to find the answer and so far I've had no luck with this. Not even Glen's super detailed tutorial doesn't explain how this can be done.

    Many thanks in advance for your help!

    Newbie

    2 Posts


  • #2, by afrlmeThursday, 29. May 2014, 21:01 6 years ago
    in the game start action (game tab) add the items via add/remove item action part.

    This section is where you setup things that need to be sorted out before the player runs the game, such as hiding certain interfaces, setting up scripts or whatever else you need to do.

    Hope this helps?

    Imperator

    6816 Posts

  • #3, by ektelionThursday, 29. May 2014, 21:07 6 years ago
    Oh my God, how did I miss this??? I've been looking all afternoon for this, thank you so much, you're a life saver!!!

    Newbie

    2 Posts

  • #4, by afrlmeThursday, 29. May 2014, 22:27 6 years ago
    hehe, no problem mate. wink

    Imperator

    6816 Posts

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