I've finally build up all the main interfaces, dialog stuff, menu and other basic programming.
I was playing a bit with animations...
Let say I have a 10 frames animation which I can play whenever I want. I'd like to stop at frame 6, display some text and then finish the animation. What's the easiest way to do it? I need to use a condition in a particular frame?
In my case my character is looking in a pit and I have the full animation with him bending and then coming back to the stand position. I want him to stop and display text and then completing the animation.
I know I can make a frame still longer and use action in it to display text (with a condition maybe), is the only solution?