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Slide Out Any Interface

  • #10, by unreal Tuesday, 25. November 2014, 09:08 12 years ago Quote
    Nice ! Is it possible to smooth the interface movements with easing functions ?

    Newbie

    66 Posts

  • #11, by afrlme Tuesday, 25. November 2014, 11:41 12 years ago Quote
    yes, just try out different easing types. smile

    & speaking of the mkii script I think I might need to add 1 or 2 additional lines of code to it as I think it's only valid at the minute from sliding out from the bottom & right hand side, because of the way the calculations are done, I think it is returning the incorrect value when placing interface to the top or left.

    Imperator

    7290 Posts

  • #12, by MegaTiny Thursday, 27. November 2014, 02:35 12 years ago Quote
    Rad. Thanks for the heads up. And for writing the example scripts! I saw it was old but it still worked so I ended my search for sliding interfaces there and then (can't believe I missed the one on the wiki).

    I begin anew smile

    Newbie

    3 Posts

  • #13, by afrlme Thursday, 27. November 2014, 16:33 12 years ago Quote
    Wiki page, instructions, script & .ved example have been updated to the latest version @ here.

    I provided 2 scripts on the page. The main script utilizes the new shorthand scripting method & the alternative script is the same but utilizes the old longhand getObject method. Unfortunately at least Visionaire 4.0 public or higher is still required to use the alternative script because it uses the startObjectTween function & the mouse wheel actions found inside of the mouse properties tab.

    Visionaire Studio 4.1 is required for the main script. You might be able to get away with using version 4.0.1 but I'm not 100% sure.

    Imperator

    7290 Posts