Hi! I'm looking for an options to set a character to another character, does something like that exists?
My dilemma is this: I'm making an adventure game (curse of monkey island-style), and there is a magic sword in the inventory at some point. However, when you talk to the sword in the inventory, it should show up on screen next to the main/current character, as an character this time, so the player can talk to it. This needs to be possible at every scene. Right now I'm hiding the sword character, have it set to a position on the screen and then chase the current character and then show the sword character when it's being talked to, but since all the way borders are very different on every screen it isn't possible on all the scenes.
Has anyone got an idea?