#6, by afrlmeSaturday, 27. June 2015, 11:53 10 years ago
Yeah, err we need to add a bit of code to the zoom, pan & follow functions to prevent the viewport from going past the background image - that's why you can see black.
The viewport should go no less than 0, 0 on both x & y & no more than scene background width & height minus default game resolution x & y.