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Release date for 4.3?

  • #220, by Machtnix 9 years ago Zitieren
    And, of course, with only ten scenes you can make.
  • #221, by SimonS 9 years ago Zitieren
    No, no restrictions on the scenes.
  • #222, by Machtnix 9 years ago Zitieren
    Ah, no other restrictions in the free version? Since 4.0 more than 10 scenes weren't possible. Well, that's really good.
  • #223, by SimonS 9 years ago Zitieren
    For the beta there will be no restrictions.
  • #224, by Machtnix 9 years ago Zitieren
    Ah, no other restrictions in the free version? Since 4.0 more than 10 scenes weren't possible. Well, that's really good.
  • #225, by marvel 9 years ago Zitieren
    Simon meant that there are no limitations in the BETA. The final version will have a limitation of 10 rooms, like before. 
  • #226, by Machtnix 9 years ago Zitieren
    Sorry for posting twice...
  • #227, by Paupasia 9 years ago Zitieren
    The problem with high CPU usage with Nvidia graphic cards is solved?
  • #228, by sebastian 9 years ago Zitieren
    there is a problem with nvidia cards?
    ..I want to build a new computer with an nvidia card, soon. Never heard of problems though... Should i wait?
  • #229, by afrlme 9 years ago Zitieren
    there is a problem with nvidia cards?
    ..I want to build a new computer with an nvidia card, soon. Never heard of problems though... Should i wait?
    Yeah, some nvidia cards seem to have memory leak issues with the VS editor. I guess the new update should hopefully resolve that issue as it's using a custom made GUI - Simon?

    I've not had any personal experience with the memory leaks. Had a slight issue with my amd laptop after updating to windows 10 & updating the gpu drivers, but downgrading them & windows back to 8.1 sorted that out for me. Not had any issues at all on my desktop pc which is a windows 10 amd rig - except from a few issues with using webp with vs, but I managed to resolve that.

  • #230, by sebastian 9 years ago Zitieren
    Is know which cards have this memory leak issue?

    EDIT: I remember that the animation editor has (had?) rising memory usage until all ram is full...  Is it that what you meant?