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Project management question [SOLVED]

  • #1, by red363 4 years ago Zitieren
    Hello everyone!
    Would like advice on the following:

    1. There was an idea for conditions and values that affect many scenes in the game use some separate "universal" scene where to store all this stuff. Including "universal" actions, which are referred to by other scenes. The question is: how correct is this decision, and can there be any pitfalls in the future?

    2. Is it possible to create folders in the visionaire manager? For example, to sort scenes, etc., to make it easier to work when there are a lot of them.

    Thanks!
  • #2, by afrlme 4 years ago Zitieren
    1. I do that myself. Either a specific scene/dummy scene or my main playable character. Both are easy locations to find.

    It's also a good idea to create all specific scene conditions, values, & actions inside of the conditions, values, & actions tabs on the scene instead of inside of the objects you create.

    2. Yes it's possible to create groups. Add a - dash at the beginning of the name, like so: -example, & it will group up anything below it or at least anything below & between that & another group.

    You can use it on most lists, but it's not a good idea to use it on the scene object list as the scene objects need to be ordered based on their object center values & thus it's not really possible to group those up.
  • #3, by red363 4 years ago Zitieren
    1. I do that myself. Either a specific scene/dummy scene or my main playable character. Both are easy locations to find.

    It's also a good idea to create all specific scene conditions, values, & actions inside of the conditions, values, & actions tabs on the scene instead of inside of the objects you create.

    2. Yes it's possible to create groups. Add a - dash at the beginning of the name, like so: -example, & it will group up anything below it or at least anything below & between that & another group.

    You can use it on most lists, but it's not a good idea to use it on the scene object list as the scene objects need to be ordered based on their object center values & thus it's not really possible to group those up.
    Thank you very much for your answer!