Portable Visionaire Studio

  • #1, by LupaShivaMonday, 21. April, 17:36 A week ago
    Hello everyone

    One question, can visionaire studio be installed on a portable usb pen drive? Was thinking if i could work on several computers using visionaire in a pen, would the pen need to be empty, only used for visionaire and the project? When building the game, the exe file, would it create problems? 

    Thanks a lot

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  • #2, by SimonSTuesday, 22. April, 11:10 A week ago
    You can install it on a pen drive, you maybe need to install the c++ redistributable, but most computers have it already. But I don't know if that's worth the hassle. Only thing that is not portable are your settings and which key is entered, that gets saved in the user profile.

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  • #3, by we-got-diceWednesday, 23. April, 00:47 A week ago
    Thanks for the reply

    Im a little confused what do you meam with the key entered?

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  • #4, by SimonSWednesday, 23. April, 10:49 A week ago
    License key

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  • #5, by we-got-diceThursday, 24. April, 16:07 A week ago
    Thats weird, because it works, i placed the license key when doing the download, so when installed it says full version ?? the settings is true they wen to empty when i open the project ??

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  • #6, by rory-thomasFriday, 25. April, 15:50 6 days ago
    I've never tried installing Visionaire Studio directly on a USB drive, but I think it could work if you set it up as a portable app. You'd need to install it on the drive and make sure all the project files and assets are stored there too. The drive doesn't have to be empty, but I'd keep it dedicated to Visionaire and your project just to avoid clutter and potential file conflicts. As for building the game, the .exe should compile fine as long as the paths to your assets are relative and everything's on the drive.

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  • #7, by joseph-kruseFriday, 25. April, 16:44 6 days ago
    You can run Visionaire Studio off a USB, but it’s not plug-and-play. Use a portable app setup, keep enough space, and maybe dedicate the drive to avoid hiccups. Building .exes should be fine if paths are set right. Get a fast USB to avoid lag, and ensure the PC has the right Visual Studio runtimes. Hit me up if you get stuck!

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  • #8, by we-got-diceFriday, 25. April, 16:56 6 days ago
    Thanks everyone for the help, i already tried and it works, the only not is the project settings, for the rest it works ??

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