My features wishes

  • #50, by divas1980Saturday, 09. August 2014, 14:41 10 years ago
    visionare is very very great tool! but for me for this program need a script editor (in a new windows) for compile script for istant debug (like in wintermute or unity) and a easy menu editor for create button/menu with 2 o more states (press, mouse out, mouse in ecc ecc) without use script for this.

    Newbie

    46 Posts


  • #51, by afrlmeSaturday, 09. August 2014, 15:39 10 years ago
    All of that is possible; to a degree. David has actually added support for a remote debugger for debugging scripts. It currently requires a third party program at the minute but I think he plans on adding it to the editor itself at some point.

    http://wiki.visionaire-tracker.net/wiki/Remote_Debugging

    You can also
    link to external .lua script files
    & write/edit your scripts in a text editor of your choice. I tend to do this is combination with Sublime Text, because I prefer to write scripts in that, plus each time you edit the script you don't have to save your game. Just save script in text editor & run your game. Less chance of crashing the vs editor from repeat saving every 2 seconds!

    I doubt they will bother adding what you asked for in regards to the menu stuff, as it's easy enough already to create a scene object, assign an image or animation to it & add mouse in/out & clicked action parts.

    I suppose an additional image section for menu items would be a good idea though so that we can assign an active & inactive image to the objects to save time.

    Imperator

    7278 Posts