Making masks in Visionaire

  • #1, by ke4Friday, 22. July 2016, 10:59 4 years ago
    Hi,

    i'm not sure but i think one of the Visionaire updates was adding the masks feature. I can't find it though. If so, could anyone please point me to a way how to achieve this? Thanks!

    Key Killer

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  • #2, by sebastianFriday, 22. July 2016, 12:20 4 years ago
    It is a planned feature for 4.3...

    Thread Captain

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  • #3, by ke4Friday, 22. July 2016, 12:31 4 years ago
    Oh, right. I can see it now in the Release date for 4.3 thread. Since i need it quite soon i guess i will do it the old way. Thanks for the info.

    Key Killer

    810 Posts

  • #4, by Simon_ASAFriday, 22. July 2016, 21:43 4 years ago
    Oh yes, that would be great to have masks!

    Great Poster

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  • #5, by MachtnixSaturday, 23. July 2016, 17:10 4 years ago
    I don't know what masks are for. You already have greyscale transparency in pictures. You mean: greyscale masks for 3D-models?

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  • #6, by ke4Saturday, 23. July 2016, 17:42 4 years ago
    Mask in the way i meant it is a way how to render only a part of some object.

    If i would have an image of an cube and use it as an mask on character the character would be visible only where is cube.

    Key Killer

    810 Posts

  • #7, by sebastianSaturday, 23. July 2016, 18:04 4 years ago
    I don't know what masks are for. You already have greyscale transparency in pictures. You mean: greyscale masks for 3D-models?

    Like Layer Masks in Photoshop...

    Thread Captain

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