Login / Registrieren
DE EN FR ES IT CZ
Zurück Nach oben

LUA identify Language

  • #1, by Andres 6 years ago Zitieren
    Hi!

    I hope you´re doing great!

    I´m creating a second language for my game (Spanish/English)

    Is there a way to identify which language is selected in Lua Scripting?

    I want something like this: 

    If Language = Spanish then
    blah
    Else
    Blah
    End If

    Thanks!
    Andrés
  • #2, by afrlme 6 years ago Zitieren
    Yeah.

    local lang = game.StandardLanguage
    
    
    
    if lang == Languages["English"] then
    
     -- do something
    
    elseif lang == Languages["Spanish"] then
    
     -- do something else
    
    elseif...
    
     -- do something else
    
    else
    
     -- do something else
    
    end
  • #3, by Andres 6 years ago Zitieren
    Thanks! grin