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Is this interface possible?

  • #1, by Bluestone 13 years ago Zitieren
    Hi, everyone. I am brand spanking new to designing my own games, but I have been a Japanese to English game translator for about 20 years.

    Thank you in advance to anyone who will be kind enough to take the time to help me out. I will do what I can to return the favor someday.

    Now, the question: Is it possible to create an interface that contains your typical touch, talk, look, and some others and to have the player scroll through those choices while on top of the object? In other words to not force them to choose from the interface menu at the bottom? Maybe they could toggle from action with the control button for example? This would obviously be less cumbersome for the player than to have to go down to the menu.

    Many, many thanks in advance!

    -Bluestone
  • #2, by afrlme 13 years ago Zitieren
    yes you could create it by using key input along with if else command is current command (command) then set command (command) else if command is... etc

    you can also in the mouse properties assign the right mouse button to cycle commands...

    or using Lua: you could create the if else query I mentioned above to assign the cycle commands to the middle mouse button or mouse wheel up/down (middle mouse button & wheel is only accessible via Lua at the minute) & currently "alt/ctrl" doesn't seem to be listed on the available key inputs.

    http://wiki.visionaire-tracker.net/wiki/Player_Commands (all current VS Lua commands)
    http://wiki.visionaire-tracker.net/wiki/RegisterEventHandler (various event handlers & listeners: mouse, text, animation, action etc)
  • #3, by Bluestone 13 years ago Zitieren
    Thank you very much for your kind answer!
  • #4, by afrlme 13 years ago Zitieren
    no problem wink
  • #5, by Nigec 13 years ago Zitieren
    you could adapt the verb disc to do a similar thing.. kinda like this: