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Is lip-syncing possible?

  • #1, by dos4gw 13 years ago Zitieren
    Just looking into Visionaire to see if it'll work for my game. I've searched all over but I can't seem to find any tutorials or forum posts on the matter. Is it possible to make custom talking animations for each bit of dialogue? Would it require heavy scripting?
  • #2, by afrlme 13 years ago Zitieren
    Daedalic Entertainment have managed to do lip syncing in some of their recent game titles via some clever phonetic mouth animations & Lua scripting...

    I can't say specifically how though, but maybe Mowren will be willing to shed some light on the subject if he sees this post.

    http://profspevack.com/archive/animation/tech_support/images/lipsync_guide.jpg

    http://nursyakilla.files.wordpress.com/2012/05/mouth2.png
  • #3, by BigStans 13 years ago Zitieren
    Few days ago i tested papagayo. http://www.lostmarble.com/papagayo/
    It does not support batch processes, but the result was ok. Daedalic written her own lipsync generator, which generates an Lua file with an animation sequence.

    I have it on the list for our next teammeeting :-P