i like to add a "hint"-button to my game in the upper right corner. When the user holds the mouse button on the interface-button, the snoop animations should appear... when he stops holding the button the snoop animations should disappear. I think this would be an important thing also for games on the ipad, where the "space" key is missing.
Problem now: I can't realize this with a "button hold" command. First problem is that nothing happens when the button is hold. Currently the Snoop-Animations will appear when i STOP holding the button (maybe a bug?). And then there is no command for "stop holding" the button... so the animations won't disappear.
So my only chance to use "Cursor enters button area" and "Cursor leaves button area". This is working... but its not the mechanism i wanted.