That's good then, i never did it before but it's actually really useful to extend the borders.
The thing is that i love mini-games, so there are many of them in the game
The ledge: You need to keep the balance and every 5 seconds you do a step forward.
1 Layer: Background
2 Layer: The ledge
The layers are moving by move object ( 2 layers for parallax )
Balance pointer which is constantly updated ( it changes first/last frame on key input and it's animation loop )
And window animation ( can't be moved by visionaire, it changes perspetive, it plays after each 5 seconds 20 frames animation )
And the fisheye... ( which is pretty cool!)