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How to get started with shaders?

  • #1, by fedor-van-eldijk Monday, 24. November, 07:41 A week ago Quote
    I quite well versed on GLSL shaders, but I have a very hard time getting started with shaders in visionaire.

    What would help, is some examples to see how others handle stuff. 

    At this point, I need to create shaders for a cartoonish fog effect and rippling water and moving and deforming clouds. 

    I think later on I would like to do more animations with shaders, like waving grass and foliage and even foliage light effects.

    But at this moment I have no clue where to start.


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  • #2, by dionous Monday, 24. November, 10:47 A week ago Quote
    Hi! You can start from here:


    There are also some examples for you to check

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  • #3, by fedor-van-eldijk Monday, 24. November, 20:19 A week ago Quote
    Hi! You can start from here:


    There are also some examples for you to check
    Thnx, that is already of great help.

    The followup question I have now is what use does the vertex shader have? I guess images are just squares with only 4 vertices. 

    And is there a way to export a shader in one game and import it into another?

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  • #4, by afrlme Wednesday, 26. November, 15:26 A week ago Quote
    I would recommend joining the VS Discord server if you haven't already done so. One of the veteran members on there (Christopher Summers) is well versed in writing & converting shaders for use in Visionaire Studio, so he could probably give you some pointers.

    Unfortunately, shaders are like voodoo magic to most of us so we tend to ask him for help if we need something.

    P.S: the invite link for the discord server can be found on the footer section of this website.

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