Hi everyone,
I’ve been working on my point-and-click adventure using Visionaire Studio, and I’ve run into an issue when switching scenes. My character doesn’t transition smoothly — instead of walking through the exit area and appearing naturally in the next scene, they either pop in abruptly or start in the wrong position.
I’ve tried adjusting the exit areas and scene coordinates, but it still feels a bit off. Is there a specific method or best practice to
ragdoll hit ensure smooth
transitions between scenes, especially when the character needs to appear at an exact spot relative to where they left?
Would love to hear how others handle this — do you use fade effects, animations, or scripting tricks to make it seamless?
Thanks in advance!