you could try and set his walking speed to 0 in the "sit" outfit
Hmm, that certainly fixed him in the chair, but now I am not able to get him to rise. This is the action part I have set up (With this he is able to sit down and rise again, but wil float around while in the Sitting outfit.)
if condition ´Sitting´ is false
Change outfit of ´Blade´ to ´Sitting´
Set character ´Current character´ to scene ´Current scene´ at position (742,481)
Change condition ´sitting´ to true
Else
Change character speed to ´Current character´to 100
Change outfit of ´Blade´ to ´Suit´
Set character ´Current character´ to scene ´Current scene´ at position (780,508)
(Both positions are within the walkable area)
If I also add the "Change character speed of ´Current character´to 0" in under the IF statement. He wil not rise out of the chair.
Any thoughts?