Getting content from a web link

  • #10, by AlexWednesday, 08. October 2014, 01:07 6 years ago
    And how we could write the text that we grap from web on the game screen?smile (instead of printing with print)


    you could store the text in a value and then display a text with the value. You could also use the text from the website to define condition states which are linked to scene objects (so the objects are visible depending on the condition).

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  • #11, by BigStansWednesday, 08. October 2014, 01:20 6 years ago
    But will it blend? grin
    brut69 -> girl on the left pic want's to download and show an picture.
    Tested around that. See my mail smile

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  • #12, by brut69Wednesday, 08. October 2014, 03:46 6 years ago
    http://w3.impa.br/~diego/software/luasocket/ There's some information on there explaining some of the things that are possible. I think the most useful thing to do with this might be to access a database or some kind of text table which you could print to a display object text action part or something maybe. It says it has mime support so I assume it has various media & file type support.


    Thats a Genius idea! Thank you! I'll try to do something with that and get back to you.
    So what you are saying is that if I have everything in a table , then I can use the text that I get from the Title of each weblink , and assign that to a picture that will be already embedded... correct?
    Then using the table , correlate the image with the text and show the image.
    Still not what I want , but it is a step closer. ^_^

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  • #13, by brut69Wednesday, 08. October 2014, 03:47 6 years ago
    But will it blend? grin
    brut69 -> girl on the left pic want's to download and show an picture.
    Tested around that. See my mail smile


    I don't understand when you say "Tested around that". What do you mean? Did you do sample code?

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  • #14, by afrlmeWednesday, 08. October 2014, 05:48 6 years ago
    hmm not sure... & about David's post, I think he was speaking to Alex.

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