Game installation

  • #1, by UmonFriday, 13. September 2013, 11:54 11 years ago
    Hi all,

    i was searching an option to build an setup routine for installation for the game after build it, but i cant foud one.
    Did i miss something or do i have to build my own setup - installation program?

    Newbie

    80 Posts


  • #2, by littleledsSaturday, 14. September 2013, 14:33 11 years ago
    To export a build you must buy a license, See more about it here: http://www.visionaire-studio.net/cms/licences.html

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  • #3, by afrlmeSaturday, 14. September 2013, 15:04 11 years ago
    he means an option to export into a compressed package which other people can use to install the game to their computers with.

    you need to use third party software for that... google installation compiler/builder software or something - I'm sure there are plenty of free (open source) or cheap ones available.

    Imperator

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  • #4, by UmonSaturday, 14. September 2013, 17:35 11 years ago
    ARFL is right, i was searching something inside visionaire to build a installation setup.

    Ok then i use my old version of Visual Studio, there i know what to do.

    Thank you smile

    Newbie

    80 Posts

  • #5, by cr34m3Saturday, 15. March 2014, 18:15 10 years ago
    A bit of a necro-post, but are there any additional requirements when creating an installer for a VS compiled game? I'm thinking of things like DirectX, C++ runtime libraries or similar redistributables.

    I just want to make sure that all dependencies are catered for.

    Newbie

    72 Posts

  • #6, by SimonSSaturday, 15. March 2014, 19:21 10 years ago
    No DirectX is needed, because it's all based on OpenGL, that's part of every driver package. For VS4 you need Visual C++ 2012 Runtime, VS3 is build with 2008, that is part of most systems. Everything else is in the package.

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  • #7, by cr34m3Saturday, 15. March 2014, 19:28 10 years ago
    Cool, thanks.

    I think I'll just suggest the installation of C++ 2008 Runtime for worst-case scenarios. smile

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