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Dialogue tutorial request

  • #1, by ygmantell Monday, 21. September 2015, 13:28 11 years ago Quote
    Is there any tutorial, written or otherwise, that definitively covers conversation dialogue?
    Thanks

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  • #2, by afrlme Monday, 21. September 2015, 14:11 11 years ago Quote
    Hmm nope. There's a little bit of information about the dialog system on the old 2d wiki @ http://wiki.visionaire2d.net/index.php?title=Characters

    The basic idea is that you should create the dialog gui / area inside of your playable characters dialog area tab. Don't forget to assign fonts & mouse cursors inside of the properties tab of your playable character.

    For the dialogs themselves, you should create each dialog inside of the dialog tab of the NPC character you intend to speak with. Then just call the dialogs in game as needed with the start dialog action part.

    I think that's about it really.

    Imperator

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  • #3, by ygmantell Friday, 25. September 2015, 13:38 11 years ago Quote
    I just want the inventory at the bottom of the screen to dissapear, so I made the dialogue area just a black image the size of the area. I decided I am not going to worry about scrolling buttons for now, so I just made that. After selecting the entire area with the little T icon at the top of the tab above the image. Should that do it?
    Thanks

    Great Poster

    274 Posts