Curious about newgrounds

  • #10, by AmandaDaySaturday, 20. June 2015, 20:37 9 years ago
    Ah ok. I earn money through a advertising on a website I made, so I probably won't need any extra funding for bills, programs etc. I've nearly saved everything I need for a more powerful computer, Zbrush and some other programs. But I'm not sure yet if I'll need a programmer or not because so far I've proved to be very hopeless at it hahaha. Hopefully I'll get better wink
    Yes, you're right, I'm pretty sure steam is $100 to list games, but it's a once off payment which I think great grin

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  • #11, by afrlmeSunday, 21. June 2015, 00:03 9 years ago
    You earn money through advertisements? Money for me is slow progress. Work in Spain has been pretty much non-existent past few years & when it's available the monthly pay is not worth the hassle. I get the odd bit of freelance work through here now & then though. I plan on learning scripting for a couple more game engines when I can (maybe game maker & udk), then I have more options available.

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  • #12, by tristan-kangSunday, 21. June 2015, 01:34 9 years ago
    Crowfunding is pretty depend on pure as hardcore luck or reputation and fame.

    People's been alerted by some developers who just ran away after funding. So it's a little bit hard to fund fresh games these days.

    My way is just making a brand new game as hardcore and release it. Of course, you need to earn moneys but you seem to do pretty well. After your 'first' game is successful and people know who you are, then it's easier to fund your second game and I bet it'll reach the goal as soon as you announce it.

    It's pretty harsh. But making first game needs pure asceticism.

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  • #13, by AmandaDaySunday, 21. June 2015, 19:12 9 years ago
    AFRLme, yes I made a website through sitesell.com. They're a website hosting/building program that also teach you how to make a business off having a website. They give you all the tools you need to create an information based website (I chose to write about sculpting), get found on google by your target audience and then you're able to sell stuff. I personally keep all my information free and link to affiliate sites and google adsense. Good passive income for me, but it took about 1 year to earn what the startup fee cost and 2-3 years to become a good money earner. Patience required LOL.

    DEshini, I heard.. it seems to be the joke on Youtube that game developers crowd fund then abandon their projects, or sell early access and never finish. I kinda figured my first game would need to be my marketing strategy. Bit of a bummer, but I'll probably work harder for it smile

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  • #14, by afrlmeSunday, 21. June 2015, 23:41 9 years ago
    I ran a music production & promotion website for about 4 years & then an indie record label during the 4th year. I provided free service, along with option to donate & google adsense, but it didn't make me any money. In the end I dropped it as traffic ended up dwindling after facebook introduced groups / mobile app version & soundcloud became more popular. It ended up costing me more than I made from it - ai sus!

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  • #15, by AmandaDayMonday, 22. June 2015, 04:30 9 years ago
    Yeah, you really need to monopolize Google and the other search engines for your page topics to make it work. Music production is tricky too because you have to keep writing new content with each new piece of software that becomes available to keep up with what people search for. It's why I chose sculpting, it doesn't really change lol. Picking a topic that works is half the battle

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