Game Engine
Learning
References
Licenses
Forum
News & Stories
Downloads
Login
EN ▾
Deutsch
English
Français
Español
Italiano
Čeština
×
Game Engine
Learning
References
Licenses
Forum
News & Stories
Downloads
Login / Registrieren
DE
EN
FR
ES
IT
CZ
createScreenshot ("Filename.webp")
1
#1, by
darren-beckett
Thursday, 22. October 2015, 16:08
11 years ago
What file types are possible when creating screenshots?
We need the ability to create WebP for Android.
#2, by
darren-beckett
Thursday, 22. October 2015, 16:58
11 years ago
Also, createScreenshot does not work on Android.
Log: Failed to create screenshot.
#3, by
afrlme
Thursday, 22. October 2015, 18:52
11 years ago
That's a known issue. See
here
.
As for the supported extensions: currently png is the only supported image format extension for the createScreenshot() function.
#4, by
darren-beckett
Friday, 23. October 2015, 16:18
11 years ago
The Creation of a SaveGame (On Android) also does not create a screenshot, is this part of the same issue?
#5, by
afrlme
Friday, 23. October 2015, 16:28
11 years ago
Yes. See the link I provided in my last message.
The createScreenshot() function is based on the same code / function. I don't know why it doesn't work ( Simon? ). To be honest I don't really know much about Android related stuff in general.
#6, by
darren-beckett
Friday, 23. October 2015, 16:36
11 years ago
That's why I mentioned it, because the page says: "Android & iOS: no screenshots ->
use the savegame images
".
But there doesn't seem to be any SaveGame images created.
#7, by
sebastian
Friday, 23. October 2015, 17:24
11 years ago
Thats right. You have to configure them in your game tab (and scene properties i think)
#8, by
darren-beckett
Friday, 23. October 2015, 17:34
11 years ago
So this image would then be used for all saved games?
#9, by
darren-beckett
Friday, 23. October 2015, 17:36
11 years ago
Can this setting be changed at runtime?
#10, by
afrlme
Friday, 23. October 2015, 18:41
11 years ago
Not according to the data structure. Sorry.
#11, by
darren-beckett
Friday, 23. October 2015, 18:44
11 years ago
That's what i thought, thanks.
1