Crashing when trying to make dialogue start at a certain part

  • #1, by ianfoxWednesday, 30. January 2019, 23:47 5 years ago
    Hi anyone/everyone,

    I'm using version 5.0.9 on an iMac. I am trying to edit my game so that when my main character starts talking to another character the conversation begins on a specific dialogue part, rather than the 1st trunk of the dialogue tree. 

    The editor is fine if I leave the action starting at the first level of the dialogue, but when I use the editor and select 'dialogue parts' as pointed out in the image, Visionaire crashes and I can't even view the dialogue branches to select one.

    I've tried it on different characters but it crashed each time.
    Has anyone had a similar problem or know what might be going on?

    Thanks

    Newbie

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  • #2, by SimonSThursday, 31. January 2019, 11:40 5 years ago
    Hi there, crash log please, then I can say more about it.

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  • #3, by ianfoxThursday, 31. January 2019, 22:09 5 years ago
    I uploaded the wrong image previously - I think this one is the relevant log.

    Newbie

    24 Posts

  • #4, by SimonSFriday, 01. February 2019, 09:43 5 years ago
    The crash log is when you click on Report... in the crash window, then it should show you the crash log.

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  • #5, by ianfoxFriday, 01. February 2019, 22:47 5 years ago

    Newbie

    24 Posts

  • #6, by SimonSSaturday, 02. February 2019, 11:29 5 years ago
    Can you send me your ved (via pm) ? I can't figure out why it's crashing at that position.

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