Login / Registrieren
DE EN FR ES IT CZ
Zurück Nach oben

Conditions changed during dialog don't seem to update in time for show dialog if condition = true

  • #1, by andiliddell 12 years ago Zitieren
    I've tested this a lot, and I'm pretty sure I'm not going mad. But havent noticed this bug before??

    In my dialog tree (below) I have 2 conditions driving a combined condition (rumonce AND rumtwice MAKE mentionedRumTwice = TRUE)

    On dialog 1.1.1 I use the: If this dialog part is selected Execute action and change rumOnce = TRUE.
    On dialog 1.2.1 I use the same thing to change rumTwice = TRUE.

    This should mean that the combined action mentionedRumTwice = TRUE as its set up to do that.

    When the user is sent back to the previous dialog level dialog 1.3 SHOULD now appear as I've used the Only show dialog part if condition mentionedRumTwice = TRUE.

    Unfortunately it NEVER appears, and there's no way to check the current value of a condition with the console at runtime

    I'm pretty sure something is broken here, Can anyone shed any light on this, or am I misunderstanding the execution order of these actions?


  • #2, by andiliddell 12 years ago Zitieren
    I've just tested with the combined condition OR as well, and that doesn't work either?

    And I've also tested it with single variables.. I cannot get the:
    ONLY SHOW DIALOG PART IF CONDITON section working if its a condtion set during the dialog.

    If its a condition set outside of the dialog it works fine?
  • #3, by Alex 12 years ago Zitieren
    Currently you can't have an "Execute action" and a "Call action" for a dialog part at the same time. This is a known limitation.
  • #4, by Alex 12 years ago Zitieren
    I've changed it for the upcoming version so you can have both actions at the same time.
  • #5, by andiliddell 12 years ago Zitieren
    Excellent, thanks Alex, any news on a release date for this next update please? Im doing final tweaks to my game but am awaiting a few bug fixes first.
  • #6, by Alex 12 years ago Zitieren
    Release is planned for end of month
  • #7, by BigStans 12 years ago Zitieren
    This month smile