Is there a way I can set a button up so that when you click it it skips a cutscene? I don't want to do it for all the cutscenes or my animations as then the main character could go all over the place but some scenes are simply story that a player might wish to skip.
Use begin/end cutscene action part for cut-scenes that you want to allow the player to skip. ESC is the key that is used by the engine to skip cut-scenes - I'm not sure if that can be changed.
Use the hide/show cursor action parts to create a non-skippable cut-scene. It's the same thing as cutscene action part except it kills all key input actions. Display text however can still be skipped by left clicking.
Yeah, did that but the unexpected result is that if you click on an interact-able area, such as an item you can pick up, the character walks to the area, performs the action and THEN plays out the rest of the cutscene...
The mouse cursor should be hidden on begin cutscene or hide cursor. You shouldn't be able to interact with anything until the cut-scene finishes or is skipped.
P.S: there should be a new build within a month or 2 (probably) which has quite a few new features & bug fixes. I don't have an exact date though, so it could be sooner rather than later... or vice versa.