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Choosing a Graphical Style

  • #10, by saintandsimon Saturday, 21. December 2013, 13:30 13 years ago Quote
    Looks nice! Nice character-design smile

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  • #11, by redspark Saturday, 21. December 2013, 16:30 13 years ago Quote
    Thanks. I quickly did up the isometric view as well. I'm still very fond of this view. It gives you a better view of horizontal surfaces which I think would be more useful for looking for evidence and strategy style situations.

    http://www.dungeon-crawl.com/wp-content/uploads/2013/12/hotelIso.jpg

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  • #12, by Novel Saturday, 21. December 2013, 23:12 13 years ago Quote
    This looks very promising! :-)

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  • #13, by saintandsimon Sunday, 22. December 2013, 01:13 13 years ago Quote
    If the lighting is well placed then I'd say go for isometric view as well smile

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  • #14, by afrlme Sunday, 22. December 2013, 01:34 13 years ago Quote
    If the lighting is well placed then I'd say go for isometric view as well smile


    I think the isometric view is working well for this particular art style, but you can always mix & match smile

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  • #15, by redspark Sunday, 22. December 2013, 03:10 13 years ago Quote
    Thanks, everyone. I appreciate the feedback. I think my next step is to try some in-game scenes and character interaction to see how it goes. smile

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