So, I set up a way system for our game and had to find out, that the character simply ignores the waypoints. All the waypoints lie inside the borders. I want him to move around the cannons in this room:
But what happens is this:
Even if I add the cannons as objects whith separate images, the character simply ignores them. I found a post by "fulviov", here in the forum which states:
You have to make sure that all points in your walking area have visibility to at least one waypoint for this to work properly.
With waypoints, you also have the nice side effect that when the destination point cannot be reached at all (you click outside the walking area, for example), the character will still walk to the nearest waypoint.
I get, what he is trying to say, but do I have to add more Way-Points to achieve this? I thought, they are pretty straight forward. Or is there any way, I can force the character to use these points?
Thanks for your time!