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Changing the image of the inventory item when it comes over a scene object?

  • #40, by afrlme 9 years ago Zitieren
    Whatever you named the item in the editor is what the name will be. The interface has to be active/visible for the animation to be manipulated. Names are also case sensitive when it comes to accessing them with Lua script, so make sure you type the name in the exact same way with capitals, lowercase, underscores, white space, dashes, symbols or whatever the names included.
  • #41, by tutnichtweh 9 years ago Zitieren
    It WAS a typo! -.-

    Thank you so much, once again - now I can proceed!