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Change/Switch character removes object areas

  • #1, by darren-beckett 10 years ago Zitieren
    When i switch to another character, all the scene objects become un-clickable.
    Is this a bug? Is there something more I should do after switching?

  • #2, by ke4 10 years ago Zitieren
    It could be that maybe you didn't check in your second character's intefaces tab your mouse command.
  • #3, by darren-beckett 10 years ago Zitieren
    To be clear, I'm able to switch to the new character and after completion of the new scene, I then switch back to the original character and that's when the objects are all un-clickable.
  • #4, by afrlme 10 years ago Zitieren
    Anything in the log?
  • #5, by darren-beckett 10 years ago Zitieren
    No errors
  • #6, by afrlme 10 years ago Zitieren
    Would you be willing to share some screenshots or a video showing how you have setup your characters & the actions used for changing the characters, etc?
  • #7, by darren-beckett 10 years ago Zitieren
    That's going to be quite hard:
    - I have multiple interfaces
    - I'm handling Double-Clicks myself (By checking for Single clicks within quick succession).
    - I have Keyboard handler
    - I have on-screen arrow keys

    My main interface though has 3 buttons: LeftClick, DoubleClick, ClickHold.
    I basically then check for which command has been executed on the objects.

    I may opt to just change the main characters outfit if i can't debug the issue.
  • #8, by afrlme 10 years ago Zitieren
    Character outfit would be a plausible method. Sounds like a complicated setup you've got there!
  • #9, by sebastian 10 years ago Zitieren
    To debug this you could try to deactivate some of your configurations and test when it occours.
  • #10, by darren-beckett 10 years ago Zitieren
    I've managed to track down the problem, after I've switched characters, i need to call the action 'Set command to Walk'.
  • #11, by sebastian 10 years ago Zitieren
    Oh, good to know you solved it smile