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Call action when cursor hovers over dialogue option

  • #1, by pins 11 years ago Zitieren
    (Is "hovers over" even possible? I want to believe.)

    I was wondering whether it would be possible, during a dialogue, to have an action set when a text option is highlighted.
    Basically, I have an object underneath the dialogue area that I'd like to change, based on which answer the cursor is over. I suppose there's some hidden event listener, because the text itself changes when the cursor is hovering (from font dialogue passive to font dialogue active).
    Thanks! smile
  • #2, by blablo_101 8 years ago Zitieren
    Hi! Very interested about this.
    Is there any information?
  • #3, by sebastian 8 years ago Zitieren
    not possible to my knowledge. The textarea for the standard dialog system is one whole polygon and no "per line" recognition which can be handled via lua or the action parts.
    Possible solution would be an own dialogue system with action areas for interface buttons.
  • #4, by blablo_101 8 years ago Zitieren
    What a pity roll
  • #5, by Nigec 8 years ago Zitieren
    I don't think it would be that hard to do "something"
    I guess it depends on how much you expand the topics with sub topics to how easy it would be