It should be optional? Also don't add a resolution size, leave both of those check boxes unchecked when you build
Are the jpg's ok when the games built?
We recommend using .png image format with Visionaire Studio. We also recommend the .webP image format because it can be lossless/hq at a fraction of the original size (.png), without being able to tell the difference in quality between the 2 file formats.That tutorial was for PNG to WebP, not JPEG. When you compare the size of a png file to the converted webp file the difference is huge, regardless of whether you converted to webp lossless or lossy.
hiWe recommend using .png image format with Visionaire Studio. We also recommend the .webP image format because it can be lossless/hq at a fraction of the original size (.png), without being able to tell the difference in quality between the 2 file formats.That tutorial was for PNG to WebP, not JPEG. When you compare the size of a png file to the converted webp file the difference is huge, regardless of whether you converted to webp lossless or lossy.JPG, is a lossy format to begin with & has no transparency support, which is why it's not a recommended image format to use with Visionaire.
delete the tmp folder and try again, it caches images and movies
I guess that's the case on picture "A" it's the compilation, whatever I check it doesn't change anything, on picture "B" it's the file provided in the export game folder, on picture "C" it's the temporary folderWait a minute, how do you know they are automatically converted to webp? when the game is compiled (built) it wraps everything it compiles into encrypted file archive things.If you post some screenshots of your build settings it might help us see if there's anything incorrect in them.