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Animations playing too fast.

  • #1, by scotth 12 years ago Zitieren
    So, my current character animations are playing fine and so are NPC walking animations. But when I call up an NPC's non-walking animations they play so fast that it becomes nothing more than a flicker. Or maybe the whole animation is not playing. Can't tell which. Any thoughts what this could be? Extra animations play fine when called up for the player character. They are called up through similar actions, the settings are all the same, etc.
  • #2, by Marian77 12 years ago Zitieren
    Did you adjust the pauses between the frames?
  • #3, by scotth 12 years ago Zitieren
    Tried that. Turns out it is more a problem with the 'wait' at end of call animation action. The animations weren't being allowed to play fully.

    Thanks.