With sprite parts you could swap out parts of the animation instead of requiring a completely new animation/outfit.Hm, but that isn't an advantage for Visionaire, right? You have to import the whole frame (maybe as png) in every case - with hat or not. But for making the different loops it's good. I do the same workflow in Cinema, but after rendering I have thousands of frames with hat or without hat and so on and I have to sort them useful.
you could export the spine data as a png sequence, yes. But you are also able to use the spine file (. json?) and use and manipulate it inside VS...With sprite parts you could swap out parts of the animation instead of requiring a completely new animation/outfit.Hm, but that isn't an advantage for Visionaire, right? You have to import the whole frame (maybe as png) in every case - with hat or not. But for making the different loops it's good. I do the same workflow in Cinema, but after rendering I have thousands of frames with hat or without hat and so on and I have to sort them useful.
Hm, sorry, I have never worked with spine. I have no idea how it works, because I don't use 3D functions of Visionaire. Is it the brand of the esoteric software (which produce the tool) like motion data? Is it a file format? My cinema version can only import/export sth. like Collada, VRML or FBX and that's uncomfortable because I have to use the same standard-rig to get the motion data on the right joints. So I can make a lot of 2D-animations, but without "spine" data...you could export the spine data as a png sequence, yes. But you are also able to use the spine file (. json?) and use and manipulate it inside VS...With sprite parts you could swap out parts of the animation instead of requiring a completely new animation/outfit.Hm, but that isn't an advantage for Visionaire, right? You have to import the whole frame (maybe as png) in every case - with hat or not. But for making the different loops it's good. I do the same workflow in Cinema, but after rendering I have thousands of frames with hat or without hat and so on and I have to sort them useful.the main reason to have such a program![]()
If you switch to mouse mode it feels a lot more natural as the cursor moves around the screen - even when you hover slightly above the tablet. I found pen mode on my wacom bamboo one very awkward because of the small size of the tablet & having to guess where to press down on the tablet & the fact that you hand movements didn't reflect the size of what you were drawing on the screen. I tried to write my signature with it & it took loads of attempts as I was trying to write it from muscle memory at the same size as I write it on paper & it would end up massive in photoshop. Forking money over for one of those tablets with a built in screen like the Cintiq would be a waste of money for me as I'm shit at drawing & it would just end up collecting dust in a corner somewhere & not to mention the fact that one of those things probably cost more than my custom built pc.Regarding tablets,I gave up traditional media and have been using wacoms (first a PS2/COM1 PenPartner and now an Intuos 4 M) since the mid 1990s. After all these years, I still haven't managed to get confident with not looking at what I'm drawing - My left hand is hovering cmd/ctrl+Z redrawing every single stroke until I can get it right. I'm starting to think that maybe I'll never get as accurate as I was on paper :-/the awkward moment that you are looking for cmd+Z on a piece of paper - does this sound familiar?