Game Engine
Learning
References
Licenses
Forum
News & Stories
Downloads
Login
EN ▾
Deutsch
English
Français
Español
Italiano
Čeština
×
Game Engine
Learning
References
Licenses
Forum
News & Stories
Downloads
Login / Registrieren
DE
EN
FR
ES
IT
CZ
Actionpart- wait until user imput
1
#1, by
blano
Sunday, 03. September 2017, 17:11
9 years ago
My question is this: is there any way to tell the event "Wait until user imput?" i'f i'm wrong, how i can reach that result?
i've just tried assigning different conditions to scene objects but i don't know if i'm in the right way
#2, by
afrlme
Sunday, 03. September 2017, 17:14
9 years ago
What do you mean by user input?
#3, by
blano
Sunday, 03. September 2017, 17:34
9 years ago
i mean "wait until left click is esecuted"
#4, by
sebastian
Monday, 04. September 2017, 08:20
9 years ago
thisbcould be achieved in different forms.
easiest way would be either the new
actionpart: "wait for conditions" or "wait for lua" in combination with an action which got executed on your global left click action in the game settings.
1