Hi Sebastian,
I have VS 5.05 and Windows 10, I have spent two weeks trying to figure out why placing Items into a Verb_coin Inventory setup, I used the Demo FANTASY QUEST as my template.
I place an Item in a scene, draw the EDIT OBJECT AREAS, the 'use_coin' Executed then Add Item'bottle' to character'current character'
On starting the game occassionaly the item that was clicked on did go to the Inventory, but on other times when I did the same thing with different items they were not picked up and there seemed to be no interaction with the scripting at all.
Also when I needed to move an item from one part of the scene to another, knowing I had to
EDIT OBJECT AREA again which I did, I also had a problem with interaction with the scripting.
Is there a special order that the Items must be prepered for the Inventory System to work ?
Many Thanks