#10, by afrlmeFriday, 17. July 2015, 13:07 10 years ago
The webp image format was created for web use mostly, to decrease the loading times & bandwidth usage of websites. VS allowed the format I guess because the images / animation frames will load faster & require much less hard drive space overall in comparison to jpg or png.
Jpg doesn't always seem to display correctly in VS for some reason. Png usually displays correctly except in certain cases where the image mode / settings were not correct during creation / export.
Personally for me the png format can end up quite large in size for each image due to the lossless format, which isn't really all that good for 2D & people that don't have decent computers. For example: during certain parts of the game I'm working on, I had quite a few animations on the screen at the same time that were all png & my laptop (which is more than capable enough of running pretty much all VS made games) was lagging at times, until I replaced all the images & animations with webp, then it was smooth sailing - not to say that that would be the case for everyone else, as it's all down to what your computer can handle.
Anyway, I believe that programs will more likely than not add support for webp, at some point in the future, providing webp continues to grow. Photoshop already has third party support via a plugin as far as I know & there are probably other programs which have support or the ability to convert to or from webp.