As Esmeralda said, you need to wrap it. Though you have 3 choices here.
1. wrap the animation between begin cutscene & end cutscene action parts - can be skipped with ESC key.
2. wrap the animation between hide cursor & show cursor action parts - same as cutscene wrapper but can't be skipped.
3. there's an option in the main game settings section of the editor called disable interaction during character anim, if you set that to only for manually started animation, then it will disable interaction whenever you manually start a characters animation, or if you set it to for all animations, then it will disable input whenever the character is doing anything other than playing an idle animation or a walk animation.