VS5 RC1 - Android libcurl downloadMemory (Bug)

  • #1, by darren-beckettMonday, 26. June 2017, 17:17 3 years ago
    When running on an Android device, the downloadMemory function does not return any data.

    It works fine for windows desktop.


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  • #2, by darren-beckettWednesday, 28. June 2017, 12:00 3 years ago
    Can someone confirm this is an issue and will be looked at?

    I'm waiting on this fix to release my game, Thanks.

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  • #3, by sebastianWednesday, 28. June 2017, 13:26 3 years ago
    i never built an apk before and never used that function. I guess it would be usefull for those who can test it,  that you can provide the function in context on how you used it. 

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  • #4, by darren-beckettWednesday, 28. June 2017, 14:11 3 years ago
    It's a function within the standard webservices script provided by simon previously for use by libcurl.

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  • #5, by SimonSWednesday, 28. June 2017, 23:21 3 years ago
    I just checked it and it works. Are you using a ssl connection? That might be a problem.

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  • #6, by darren-beckettThursday, 29. June 2017, 08:26 3 years ago
    I've changed the https call to http and it is now returning data, thanks Simon.

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  • #7, by sebastianThursday, 29. June 2017, 08:36 3 years ago
    I just checked it and it works. Are you using a ssl connection? That might be a problem.
    would be a good idea to point it out in the lua docs wink 

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