visionnaire5 problem display

  • #1, by jetsetwillySunday, 30. April 2017, 01:59 3 years ago
    on my macbook retina, the size of the app is divided by 4 . is this a resolution problem? how  to change resolution?

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  • #2, by stroncisSunday, 30. April 2017, 02:13 3 years ago
    on my macbook retina, the size of the app is divided by 4 . is this a resolution problem? how  to change resolution?
    It's already discussed here: http://www.visionaire-studio.net/forum/thread/visionaire-5-r...!/6/#56

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  • #3, by afrlmeSunday, 30. April 2017, 02:30 3 years ago
    on my macbook retina, the size of the app is divided by 4 . is this a resolution problem? how  to change resolution?
    It's already discussed here: ttp://www.visionaire-studio.net/forum/thread/visionaire-5-rc0-released!/6/#56

    I cannot post link, it just disappears, so just add missing "h" in front.
    http://www.visionaire-studio.net/forum/thread/visionaire-5-r...!/6/#56 smile

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  • #4, by dschuSunday, 12. November 2017, 13:51 3 years ago
    There seems to be a problem with non-retina displays too.
    Is there an option to decrease font & icon sizes? Couldn't find anything in the preferences menu. Since I'm not having a retina-display, I can't check/uncheck display specfic things in the finder (CMD+I).


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  • #5, by marvelSunday, 12. November 2017, 14:24 3 years ago
    Simon already works on it. Please have a some patience. smile

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  • #6, by LebosteinSunday, 12. November 2017, 20:27 3 years ago
    What about a size editing slider in preference menu? So everyone can resize the GUI as you like it...

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  • #7, by sebastianTuesday, 14. November 2017, 17:36 3 years ago
    It got fied in the latest version.

    The size problems came due to DPI scaling issues. Even making the font sizes smaller in the skin files had not the desired effect. The font got smaller,yes -but icons, input fields are not affected by it.
    Im not sure if a gui scale slider is that easy to implement. It would require having every pixel unit dynamically dependant on the choosed scale. And also the GUI needs to be prevented from bugging out if certain limits are reached.

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